
Silicone Products & Mold System ↗
Original products taken through digital sculpting, master printing, mold design, casting, ecommerce, and customer delivery.
Product designer + hands-on maker
I bridge product thinking, CAD, rapid prototyping, mold making, and visual communication—from the first sketch to a finished product in someone’s hands.
Selected work
Six projects show the range of my work: product development, CAD and physical prototyping, engineering teamwork, UX, campaign design, and editorial layout.

Original products taken through digital sculpting, master printing, mold design, casting, ecommerce, and customer delivery.

A compact smart-home controller developed through SolidWorks, prototyping, and two user walkthroughs.

Four-person team project combining sensors, an Arduino-controlled pump, a physical reservoir, and a Python desktop interface.

An audit-led redesign focused on clearer starting points, consistent navigation, visible filters, and simpler booking decisions.

A six-piece social campaign built around consistent hierarchy, donor messaging, and inclusive visual storytelling.

A nine-page artist profile balancing expressive typography, research, imagery, and a consistent editorial system.
About
I am completing a B.A. in Graphic Design at Saint Mary-of-the-Woods College after studying Engineering Design at Rose-Hulman. The combination fits how I work: I care about form and communication, but I also want to understand how an object is built, tested, and improved.
Browse the selected project archive →Let’s make something useful